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Sebastian believes that “a PC-based architecture (Intel chips in the case of Xbox) should have a number of advantages over custom-developed silicon.” In his opinion, there will be less of a “learning curve” for software developers compared to completely new technology, and the cost of production and retail price points should be lower than prior console launches.
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Microsoft launched the Xbox 360 in 2005 with a top end price of $399, while Sony released the PlayStation 3 a year later for $499 and $599 respectively.
“It will be easier to build online services around PC chip architecture, including flexible business models (free-to-play, subscriptions) and multi-media (over the top) content offerings,” the analyst added. “For Microsoft, this design will also allow for more integration with Windows 8 and Windows Mobile devices.”
Sebastian expects Sony to launch the PlayStation 4 in October and Microsoft to launch the Xbox 720 in November.
This article was originally published on BGR.com

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